Run record

Pressure 20 Extinction 8 Same-Plan Follow-Through

A July 17 Reddit result post says the player cleared Pressure 20 and kept the run going into Extinction 8 by largely sticking with the same game plan they used for Pressure 10, then tightening Dash cooldown, food-based HP regeneration, poison resistance, and both attack lines before the endless ramp got out of hand.

DifficultyPressure 20 into Extinction 8
OutcomeClear
Starting geneticUnknown

Source

Source
reddit
Source date
2026-07-17
Source author
Golden Darwin
Difficulty
Pressure 20 into Extinction 8
Outcome
Clear
Open source record

Starting genetic

Unknown

Evolution route

Unknown

Final stats

StatValue
PhysicalUnknown
AbilityUnknown
SocialUnknown
Max HPUnknown
SpeedUnknown
DodgeUnknown
Total damageUnknown
Max single hitUnknown

Damage

The public post confirms the Pressure 20 into Extinction 8 result and the route priorities, but it does not show a readable final stat or damage card.

Total damage
Unknown
Max single hit
Unknown

Route notes

  1. This is a useful live proof that some Pressure 20 clears do not require a total rebuild after Pressure 10; the player says the same broad game plan still carried the run.
  2. The visible note narrows the late priorities cleanly: lower Dash cooldown by about Extinction 3, keep HP coming back through food, and finish both attack lines before endless scaling outruns the shell.
  3. The same post also keeps one hard survival check visible: poison resistance became a must-have rather than a luxury.

Evidence notes

  1. The public Reddit title explicitly records Pressure 20 Extinction 8 and shows a July 17, 2026 posting date.
  2. The visible post text says the player mostly used the same game plan that worked at Pressure 10, then kept going after the clear.
  3. The same text says Dash cooldown needed to be lower by Extinction 3, HP regeneration from food stayed important, both attacks needed to be maxed, and poison resistance became mandatory.

Recreate in the build planner

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Evidence and verification

The links below support specific dated claims, mechanics, or player-route observations on this page; after a patch, use the current in-game text for exact values.