Run record

Run #39 Spawn of Chaos Stat-Cap Extinction 16 Record

A source-linked Pressure 10 clear that continued into Extinction 16, using Spawn of Chaos, Beak or Spit pressure, Tail, Hump, Leech, Nomadic POI routing, and extreme speed scaling.

DifficultyPressure 10 + Extinction 16
OutcomeClear
Starting geneticSpawn of Chaos

Source

Source
reddit
Source date
2026-05-26
Source author
Glass_Cantaloupe8209
Difficulty
Pressure 10 + Extinction 16
Outcome
Clear
Open source record

Starting genetic

Spawn of Chaos iconSpawn of Chaos

Final stats

StatValue
PhysicalUnknown
AbilityUnknown
SocialUnknown
Max HP1000
SpeedUnknown
DodgeUnknown
Total damageUnknown
Max single hitUnknown

Damage

The post has final-score and final-form screenshots, but the readable text only confirms route shape, caps, and 1000+ Max HP; exact damage values are unknown.

Total damage
Unknown
Max single hit
Unknown

Route notes

  1. Spawn of Chaos opened with extremely low physical damage, so the run stabilized by rolling into Beak and then using Beak or Pincer with Spit.
  2. Hump was described as the critical early safety piece before late-game enemies began hitting for large chunks.
  3. Nomadic, Sprint, extreme speed, and repeated POI stat gains carried the run deep into Extinction scaling.

Evidence notes

  1. The source attaches final score, final form, and collected-evolution screenshots.
  2. The player explicitly reports finally beating Pressure 10 and reaching Extinction 16 afterward.
  3. Follow-up notes identify Spawn of Chaos, Beak, Tail, Prehensile Tail, Hump, Nomadic, Sprint, Leech, Tail Wag, and POI stat routing.

Recreate in the build planner

Use the confirmed route details as reference points; test any unrecorded choices in the planner and compare the resulting stats.

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Evidence and verification

The links below support specific dated claims, mechanics, or player-route observations on this page; after a patch, use the current in-game text for exact values.