Run record

Steam Discussion: Pressure 20 Endless 10 Snout Poison Shell

A July 25 Steam discussion comment adds a fresh long-run poison benchmark: Pressure 20 carried into Endless 10 with Snout poison scaling, Shifty and Overwhelm support, roughly 13k to 16k total damage on the visible estimate, 3k poison ticks, and more than 134 plating.

DifficultyPressure 20 into Endless 10
OutcomeClear
Starting geneticUnknown

Source

Source
steam
Source date
2026-07-25
Source author
lostbrain89
Difficulty
Pressure 20 into Endless 10
Outcome
Clear
Open source record

Starting genetic

Unknown

Final stats

StatValue
PhysicalUnknown
AbilityUnknown
SocialUnknown
Max HPUnknown
SpeedUnknown
DodgeUnknown
Total damageUnknown
Max single hitUnknown

Damage

The public comment gives approximate long-run damage and poison-tick values, but it does not show a readable end-screen card, so structured damage fields stay Unknown.

Total damage
Unknown
Max single hit
Unknown

Route notes

  1. Treat this as a fresh poison-scaling benchmark rather than a full recipe: the public value is the visible Pressure 20 into Endless 10 result plus the damage and plating checkpoints.
  2. The same comment keeps the current Snout shell concrete: poison scaling is already being discussed around a 900% cap, 3k poison ticks, and a shell that stayed alive long enough to cross 134 plating.
  3. Because the visible text names Shifty, Overwhelm, and Talon but does not expose a full end-screen evolution sheet, unknown fields should stay Unknown and the page should emphasize the scalable shell rather than a fake exact order.

Evidence notes

  1. The public Steam discussion page shows the thread title Seems to be no point to mushrooms and a July 25, 2026 comment by lostbrain89.
  2. That comment says Snout's poison scaling caps at 900%, the run reached Endless 10 on Pressure 20, and poison ticks were around 3k.
  3. The same visible text estimates around 13k to 16k total damage, says the shell had more than 134 plating, and names Talon, Shifty, Overwhelm, plus a hypothetical Pack Leader upgrade.

Recreate in the build planner

Use the confirmed route details as reference points; test any unrecorded choices in the planner and compare the resulting stats.

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Evidence and verification

The links below support specific dated claims, mechanics, or player-route observations on this page; after a patch, use the current in-game text for exact values.