Run record

Wounded Clear: Small Evade Armor Shell with Gold Trunk

A late-June Wounded clear says a small evade shell finally worked once the run found armor, a gold Trunk hit around 120, and a few Tail-style ally buffs, even though regeneration only appeared later from Chaos Fruit.

DifficultyWounded challenge
OutcomeClear
Starting geneticUnknown

Source

Source
reddit
Source date
2026-06
Source author
Ungelosh
Difficulty
Wounded challenge
Outcome
Clear
Open source record

Starting genetic

Unknown

Final stats

StatValue
PhysicalUnknown
AbilityUnknown
SocialUnknown
Max HPUnknown
SpeedUnknown
DodgeUnknown
Total damageUnknown
Max single hitUnknown

Damage

The public snippet exposes the rough Trunk hit size and route identity, but not a readable end-screen damage card.

Total damage
Unknown
Max single hit
Unknown

Route notes

  1. This is a fresh Wounded clear for players who dislike pure turtle routing.
  2. The visible route identity is small evade plus armor first, then a gold Trunk hit around 120 and a few Tail-style buffs that helped the ally layer matter.
  3. The useful caveat is sustain timing: the player says Darwin had no regeneration stat until Chaos Fruit eventually provided it.

Evidence notes

  1. The public result says the player finally beat Wounded.
  2. The visible text says the shell was a small evade build, gold Overpower plus armor made it viable, and a gold Trunk hit for around 120 damage.
  3. The same snippet adds that Darwin had no regeneration stat until it arrived later through Chaos Fruit, while Tail buffs improved ally support.

Recreate in the build planner

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Evidence and verification

The links below support specific dated claims, mechanics, or player-route observations on this page; after a patch, use the current in-game text for exact values.