Effect
Jumps over enemies and hazards while avoiding damage.
- Type
- Movement
- Rarity
- Rare
- Affinities
- Predator
Rare Movement
Jumps over enemies and hazards while avoiding damage. Pair it first with Hollow Bones and Sprint and test that relationship in the Beginner First Clear route. Mobility fixes positioning, not food or boss damage.
Jumps over enemies and hazards while avoiding damage.
Pair it first with Hollow Bones and Sprint and test that relationship in the Beginner First Clear route. Mobility fixes positioning, not food or boss damage.
The official store and launch announcement establish the game and release context, but they do not verify this entry's item-specific values. For exact effects, rarity, unlocks, and counters, use the current in-game card, Codex, or achievement screen.
Continue into a playable route instead of stopping at a single evolution note.
A conservative first-clear route for players who feel stuck on the first level or early Pressure climbs: stabilize food, movement, regeneration, and one simple damage plan before chasing fancy branches.
Read guideNo-damage, no-hit, and low-violence routing built around normal-run eligibility, food access, Prey affinity, boss outlasting, and avoiding player-owned damage sources.
Read guideThe achievement-oriented tiny-body route: Smol, dodge, empty-slot scaling, Zen discipline, low hitbox pressure, and careful boss survival.
Read guidePair it first with Smol and Shifty and test that relationship in the Ultra-Smol Minimalist route. The Speed gain is dangerous without another resistance layer.
Read guidePair it first with Legs and Slide and test that relationship in the Beginner First Clear route. The rest of the kit must survive the cooldown gap.
Read guide