On an Evolution choice screen, spend 10 Mutagen on the upgrade option instead of selecting a new card. Players identify that purchase, which raises the current offers by one rarity tier, as the upgrade action used for the 20-upgrade goal. The discussion does not establish whether the counter advances per purchase or per offer shown, so track progress in game. The official Version 1.2 notes confirm that completing the goal unlocks the Elitist Genetic.
Budget for the upgrade action, not a rarity collection
The official 1.2 goal counts 20 Evolution upgrades and rewards the Elitist Genetic. It does not ask you to finish with 20 Legendary cards. The rarity guide is useful for distinguishing an offer’s rarity from the number of upgrade actions performed. Official 1.2 notes
The September 19–20 discussion identifies a 10-Mutagen purchase on the choice screen that raises the current offers by one rarity tier. Treat a reroll-focused route as a way to compare spending decisions: changing the available choices and buying a rarity upgrade are different actions. Spending Mutagen on the former is not, by itself, evidence of progress toward the latter. September 19–20 upgrade discussion
Do not turn the stated price into a firm total budget for the achievement. The discussion does not settle whether progress is counted per purchase or per offer shown, and the official goal does not add an “in one run” clause. A claim that exactly 200 Mutagen or one completed run is required would go beyond these sources. Official 1.2 notesSeptember 19–20 upgrade discussion
FAQ
Is selecting a Legendary Evolution the upgrade action?
The player explanation describes buying the upgrade control on the choice screen. Simply selecting a new Legendary card is not the same described action. The Elitist Genetic later rewards new Legendary selections, but that Genetic effect should not be substituted for its unlock condition. Official 1.2 notesSeptember 19–20 upgrade discussion
Does one purchase count once or once per offer?
The reviewed discussion does not establish that counter detail. It supports identifying the 10-Mutagen control and the rarity change; the official notes establish the 20-upgrade goal. Keep those two pieces of evidence separate when interpreting the displayed achievement progress. Official 1.2 notesSeptember 19–20 upgrade discussion
Recognize the purchase in the clarified player example
Nat3ski’s later reply explains the choice with a concrete case: when an offered Evolution is useful but a higher rarity is wanted, the ten-Mutagen control raises the current selections through green, blue, purple and gold. Compare the card name and rarity before spending. This describes improving the displayed offer, whereas choosing an owned Evolution to increase its level was the earlier interpretation that confused the thread. Nat3ski · September 19–20 explanation
There is another ten-Mutagen action in the official 1.1 notes: skipping a Specialisation awards ten Mutagen. That is resource income, not the rarity-upgrade purchase. Do not count gaining ten points as performing an upgrade, or assume that spending every ten points on a reroll performs the same action. Identify the control and resulting rarity change before interpreting the achievement counter. Official 1.1 notesNat3ski · September 19–20 explanation
Update history
: Added Nat3ski’s clarified rarity-colour purchase example and separated spending ten Mutagen on an upgrade from receiving ten for skipping a Specialisation.