Effect
Raises senses and social scaling.
- Type
- Passive
- Rarity
- Rare
- Affinities
- Carcinisation, Gregarious
Rare Passive
Raises senses and social scaling. Pair it first with Tail Wag and Toe Beans and test that relationship in the Charm Swarm route. It supports control, but the run still needs a separate boss answer.
Raises senses and social scaling.
Pair it first with Tail Wag and Toe Beans and test that relationship in the Charm Swarm route. It supports control, but the run still needs a separate boss answer.
The official store and launch announcement establish the game and release context, but they do not verify this entry's item-specific values. For exact effects, rarity, unlocks, and counters, use the current in-game card, Codex, or achievement screen.
Continue into a playable route instead of stopping at a single evolution note.
A dedicated Social/charm route for Frens, Rebellious, and ally-count goals. The win condition is keeping the pack alive long enough to matter.
Read guideA broader Gregarious route that uses allies, Pack, and Social scaling as support while Darwin keeps enough personal power to finish fights. Recent June and July 2026 player proof also shows a full-Social shell can clear Pressure 20.
Read guideCarapace, pincers, legs, shells, and food-rarity tradeoffs. Strong when the run is stable; dangerous in Pressure 20 or damage-sensitive routes if taken while behind.
Read guidePair it first with Alpha and Pack and test that relationship in the Charm Swarm route. Periodic charm attempts are unreliable without time and ally protection.
Read guidePair it first with Antennae and Pack and test that relationship in the Charm Swarm route. Charm chance is not guaranteed, so keep a fallback for the target.
Read guide