Effect
Attempts charm after you take damage.
- Type
- Passive
- Rarity
- Rare
- Affinities
- Gregarious
Rare Passive
Attempts charm after you take damage. Pair it first with Impervious and Tail Wag and test that relationship in the Charm Swarm route. A trigger that requires taking damage conflicts with no-hit goals.
Attempts charm after you take damage.
Pair it first with Impervious and Tail Wag and test that relationship in the Charm Swarm route. A trigger that requires taking damage conflicts with no-hit goals.
The official store and launch announcement establish the game and release context, but they do not verify this entry's item-specific values. For exact effects, rarity, unlocks, and counters, use the current in-game card, Codex, or achievement screen.
Continue into a playable route instead of stopping at a single evolution note.
A dedicated Social/charm route for Frens, Rebellious, and ally-count goals. The win condition is keeping the pack alive long enough to matter.
Read guideA broader Gregarious route that uses allies, Pack, and Social scaling as support while Darwin keeps enough personal power to finish fights. Recent June and July 2026 player proof also shows a full-Social shell can clear Pressure 20.
Read guidePair it first with Hump and Regenerative Tissue and test that relationship in the Spines Reflect route. Plating or delayed mitigation does not make no-hit conditions safe.
Read guidePair it first with Alpha and Pack and test that relationship in the Charm Swarm route. Periodic charm attempts are unreliable without time and ally protection.
Read guide