Epic Passive

Everything is Crab Impervious Guide

Splits incoming damage over time and raises Max HP.

Impervious iconImpervious

Properties

Type
Passive
Rarity
Epic
Affinities
Imposing

Practical use

Delayed damage gives time to react, not permission to ignore the hit. Use that interval to leave danger and recover; avoid interpreting delayed loss as proof of a no-damage achievement route.

Impervious, poison attacks and no-damage goals

The official 1.1 patch fixed Aquaconda+ and Aquaconda++ Poison Spit ignoring Damage Resistance and Impervious. Official 1.1 notes This is a versioned correction for those attacks, not a claim that Impervious makes a run damage-free.

1.1 · Steam

For Zen or Can't touch this, plan to avoid incoming attacks. A defensive effect or an unchanged health bar alone does not prove that the run meets the no-damage requirement.

Steam

Impervious FAQ

What does the Aquaconda fix tell me about poison?

Read the named attack and enemy forms together: the 1.1 correction covers Poison Spit from Aquaconda+ and Aquaconda++. It establishes that those attacks should no longer bypass Damage Resistance or Impervious, not that every poison source is harmless or that all Aquaconda attacks share one damage rule. Official 1.1 notes

How should I use the time before delayed damage arrives?

Plan an exit from the hazard before the next hit. The delay is useful only if your next action improves the situation; remaining in the same attack can keep adding danger while the health display is catching up. Pair the defensive choice with a reachable escape or recovery opportunity, and judge no-damage goals by their own conditions.

Avoid a circular Self Predator plan

In a May Self Predator discussion, players first suggested Impervious for self-damage, then corrected the advice because the achievement was itself needed to unlock Impervious. Arc reported earning the achievement with Antlers instead. This is a historical player-reported unlock relationship, not an independently verified current unlock condition; inspect the locked card before building a route that depends on already owning its reward. Self Predator · May discussion

Does that report establish a Common-only Antlers requirement?

The same thread contains conflicting advice about keeping Antlers at Common rarity: CecilHorns proposed it, while KingOfCharge said it was unnecessary. That disagreement does not justify a mandatory Common-only rule. It also gives no complete formula for how Impervious’s delayed damage interacts with every self-damage trigger. Self Predator · May discussion

Update history

: Added the Self Predator discussion’s correction of a circular Impervious unlock recommendation and the disagreement about Common Antlers, retaining the historical player evidence boundary.