Practical use
- In the Dove discussion, sirlockjaw recommends unbinding attacks and developer OddDreamsDigital endorses the precaution. Unbinding can prevent an accidental button press; it does not remove an equipped attack or disable passive damage.
- Read each proposed effect, including contact damage, poison and reflected damage. A passive label, food benefit or charm effect is not proof that all of its consequences meet a no-damage condition. Do not add an effect merely because it has no attack button.
- Harmless changes the available attack slots. Dove and Zen are achievement conditions, so an empty slot does not establish a successful run or mode eligibility. Compare the current mode and achievement text before borrowing a challenge route.
- After an unintended damage event, identify whether Darwin dealt damage, received damage or both. A healed health bar and a zero-kill total cannot prove the whole-run restrictions. Check the final damage totals and achievement result instead.
- Use the planner to organize choices and inspect their descriptions. It does not run combat or verify achievement eligibility, so a saved plan cannot certify a zero-damage result.