Practical use
- Plan the route before drafting active attacks; if a challenge punishes damage, skip attack cards that are easy to misfire.
- Use passive, food, movement, charm, Burrow, or avoidance tools when the goal is no damage dealt.
- If a run already has an unsafe attack, play slower around the final boss and avoid clicking through menus or panic inputs.
- Use the build planner to rehearse visible body slots and attack pressure before starting a strict achievement run.