Spit + Poisonous Saliva
Educational-Wing2042 recommends Beak and Spit with Poisonous Saliva in the linked player discussion. Start by checking which compatible attack you can actually use.
Builds
Choose a way to apply poison, then build around the openings needed to use it. Compare Spit with Poisonous Saliva, Stinger, and the conditional Pedal Glands route without treating every card as mandatory.
Educational-Wing2042 recommends Beak and Spit with Poisonous Saliva in the linked player discussion. Start by checking which compatible attack you can actually use.
Proxiehunter describes Stinger as another poison option and attributes its poison improvement to Ability. Practise its targeting before committing more upgrades.
Official 1.2: Pedal Glands unlocks after first clearing Pressure 5 and needs Slithery in the run. Nemertide adds poison to its trail and increases poison damage with the target’s Slow. Consider this branch when your existing route can support those prerequisites.
Cortex · Pistol Pincer · Synapse · Poisonous Spores
Official 1.1 removed Sharpen and Overwhelm bonuses from damage over time such as poison. Do not count those bonuses as poison scaling.
A poison damage route is unsuitable when your goal prohibits dealing damage. Read the separate Dove and Zen conditions before equipping it. A poison effect, damage total and a mushroom-eating objective are different things; use the named achievement’s requirement instead of an assumed poison counter.
Version 1.2 changed Spit’s interaction with scenery: it no longer collides with cobwebs, but it does collide with more world elements, including rocks and trees. If a shot fails to reach its target, inspect the line through the scenery before assuming that the build needs another damage upgrade. Source: Official 1.2 notes
Pedal Glands creates a trail when nearby enemies are chasing you. The 1.2 notes describe it as a three-level Rare Evolution, with specialisations at level three, or level two with Expert. Separate obtaining the card from obtaining Nemertide: the base trail is not automatically the poisonous specialisation. Source: Official 1.2 notes
Do not treat Slow, poison application and poison damage as interchangeable upgrades. Nemertide’s stated benefit depends on how slowed the target is, so inspect both the trail’s effect and the target’s state. Likewise, a safe retreat line is part of applying the effect; adding an attack you cannot aim while escaping may leave the original problem unchanged. Source: Official 1.2 notes
No. The official 1.2 notes distinguish the account unlock, first completing Pressure 5, from the in-run condition that adds it to the Evolution pool, having Slithery. Neither statement promises the next offer. Check both requirements before basing the run on Nemertide. Source: Official 1.2 notes
The 1.1 correction removed their bonuses from damage over time, including poison. Assess the attack and its continuing poison separately when comparing an upgrade. A bonus that helps another part of the attack is not evidence that the poison component receives the same benefit. Source: Official 1.1 notes
That achievement asks you to eat thirty Poisonous Mushrooms. It does not ask for poison damage, a poisoned boss or a poison-focused loadout. Keep the food objective separate from this combat plan, even if both involve poison-themed names. Source: Official 1.2 notes Source: Steam achievement conditions
The two player recommendations are attributed opinions; their game versions are not established here. They provide no complete selection order or measured success rate. Official patch statements are labelled with their versions. The phase plan is practical advice to adapt to your own choices.
: Added Spit’s 1.2 scenery interactions and Pedal Glands requirements. Distinguished Nemertide from the base trail, and separated poison damage from the mushroom-eating achievement and excluded damage-over-time bonuses.