Use identification within the current run
Haiken’s explanation distinguishes remembering an identified mushroom in the same run from recognizing a shape in an old screenshot. Keep a confirmed appearance-and-effect match within its stated scope. If the current mushroom remains unidentified, familiarity with a previous run does not establish its effect now.
Version 1.1 made Senses contribute more to mushroom identification, updated its description to mention that interaction and capped the stat at 500%. The patch does not promise that a particular Senses value identifies every mushroom. Increasing the relevant stat and knowing the outcome of a particular identification are separate things.
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Compare the detour with the next usable reward
Study, Dip and Spread serve different plans. Identification helps later decisions; Poison Ticks matter only when the route can use poison; more mushrooms create more opportunities without choosing their effects. A nearby Giant Mushroom can therefore be useful for one run and optional for another. Decide from the displayed choices and the route already in play, not from a fixed instruction to visit every marker.
The developer describes Burrowing and levelling as advanced ways to avoid mushroom damage. That comment does not establish a measured rescue window. For a fragile no-damage objective, an unknown mushroom introduces both an uncertain effect and a timing dependency. Skipping it can be a deliberate route choice rather than a missed mandatory reward.
FAQ
Does a suitable size reward mean every random stat reward helps?
No. The 1.1 change specifically describes size rewards respecting the current small or large direction. It does not guarantee that every other stat is useful to the selected build. Read the actual result before changing the next destination.
Does Spread help shiny-animal achievements?
The cited Giant Mushroom guide describes a mushroom spawn-rate reward. It does not establish an increase in shiny-animal encounters. Keep the mushroom reward separate from the animal encounter counter.
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