Properties
- Type
- Passive
- Rarity
- Branching
- Affinities
- Prey
Version 1.1 added a Ruminant icon below the health bar to show its active and cooldown states. Official 1.1 notes
The same update stopped poison from resetting Ruminant’s cooldown. Official 1.1 notes
Use the icon to distinguish a waiting period from an active effect. The poison fix does not describe poison immunity or remove the need to manage incoming damage.
Review how consistently your choices remain in Prey before valuing its progress support. If the useful offers are pulling the build elsewhere, compare the cost of keeping that affinity solely for the reward.
Choose a food route without confusing diet with achievement rules. Prepare a Dove attempt without dealing damage, or add the separate damage-taken restriction for Zen.
Read guideA mastery route for high-pressure clears, all-genetics completion, Extinction goals, and challenge finalisation. Recent community routes split into big physical, big ability, tiny survival, and full-Social shells.
Read guidePlan a Pressure 1 attempt around the cards you can use: reach food, escape dangerous attacks and develop one reliable attack. Compare alternatives before committing upgrades.
Read guideThe speed-and-size package suits a route trying to stay small and mobile. Check whether your next objective instead requires a larger body before taking it simply as a speed upgrade.
Read guideAssess the food you can actually pick up after an encounter. If reaching drops is unsafe, solve that approach first; extra recovery from drops is not the same as protection during the fight.
Read guide: Added questions covering “Where can I see whether Ruminant is active or on cooldown?” and “Does poison still reset Ruminant’s cooldown after 1.1?”. The answers clarify the relevant choice while preserving the stated conditions, distinctions and attribution to the original sources.