Practical use
- Endless currently becomes playable only from a Pressure 10-or-higher win screen; the button sits immediately left of Home and Play Again and is disabled below Pressure 10.
- Unlocking Endless does not open Pressure 0-9. A public developer reply says Pressure 10 introduces key balance rules used by Endless and that lower-pressure Endless did not feel good in testing; Sandbox feedback is being watched, but no Sandbox mode is confirmed as of September 1, 2026.
- Version 1.2 mid-run saves are live for Endless, Challenges, and regular Pressure Runs. One slot records location, stats, evolutions, and nearby creatures; another save or a new run overwrites it, and selection screens cannot be saved.
- Treat the first Endless transition as a documentation checkpoint: record the build, food engine, POI routing, and boss answer before the run gets noisy.
- Current community evidence supports Toxic Sequestration, Primal Spur, Training Stoner, Max-HP Body Slam, and the new Projectile Tongue/Jaws/Moulting shell as deep-scaling families.
- An August 14 screenshot adds a Version 1.2 benchmark at level 279 and Extinction 7 with 999 HP, 476 Plating, 75% Dodge, and several utility caps; the player's 12,000–14,000 hit range remains approximate.
- A newer August 26 Pressure 15 result reached Extinction 8 at level 276 with 999 HP and 578,977 total damage, then died to a single frog hit even while Ability was approaching 1,000. Use it as a concrete warning that capped survivability can lose the late scaling race before damage does.
- Poison routes have a practical slot warning: Snout conflicts with Beak and Leech, so Poisonous Saliva plus Spit or Jaws can be a cleaner shell.
- By EX5 and beyond, survival usually comes from repeatable repair tools such as POIs, food automation, movement, dodge, heat adaptation, or a finished damage shell.
- Impervious-style delayed damage may appear as self damage in end screens, so record the exact defensive package before calling a run bugged.
- Treat community numbers as patch-sensitive snapshots, especially when they come from screenshots rather than full result cards.