Challenges

Frenzy Guide

Tempo challenge routing: keep enemies controlled and do not split damage investment.

Answer first

Tempo challenge routing: keep enemies controlled and do not split damage investment.

Run checklist

  1. Treat Frenzy as a tempo-and-positioning challenge first: panic damage loses more runs than low damage does.
  2. A June 9 screenshot-backed community run shows that a 0-damage Frenzy clear is possible, which means movement, survival windows, and challenge-rule control matter more than forcing one flashy attack package.
  3. Build one reliable way to create space, then keep enemies grouped and predictable instead of scattering them across the map.
  4. If the run finds Burrower, small size, food economy, or defensive scaling, use those to buy time rather than over-drafting extra attacks.
  5. After a clear, record whether the run won through speed, dodge, indirect pressure, or burst, because Frenzy failures often come from mixing all four plans.

You May Also Need

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How to verify

Counts, challenge rules, boss behavior, and platform status can change with patches; use the in-game Codex or official storefronts as final verification.

Evidence and verification

The links below support specific dated claims, mechanics, or player-route observations on this page; after a patch, use the current in-game text for exact values.

Continue Reading

Related pages connect nearby problems so a failed run becomes a concrete next adjustment.

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Odd Mutations

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Oversized

Size-pressure challenge routing: use movement and defensive spacing instead of trusting bulk alone.

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