Properties
- Type
- Passive
- Rarity
- Common
- Affinities
- Imposing, Prey
Common Passive
Adds damage resistance and plating for safer trades.
Version 1.2 awards the Turtoid’s Carapace cosmetic for Get Turtled, which requires killing a Turtoid with Turtle Down. Official 1.2 notes
The cosmetic’s official description explicitly excludes invulnerability. Official 1.2 notes
Keep this appearance reward separate from the Carapace Evolution’s defensive properties when planning a no-damage attempt.
Resistance and Plating can help absorb mistakes, but check the achievement condition before relying on a protected hit. Surviving contact and recording no damage taken are different goals.
100 Coats asks for ten Moulting uses in the same run. Plan opportunities to use the ultimate while keeping a working attack, movement and access to food between activations.
Read guideWatch how much Plating survives the encounters that cause trouble. If each approach strips it immediately, improve the approach or compare resistance; more starting armor may not solve repeated bad contact.
Read guideUse resistance to reduce the cost of unavoidable mistakes, while continuing to avoid contact. If the route's objective forbids any damage, check that condition rather than assuming a defensive pick makes a hit acceptable.
Read guide: Added questions covering “How is the Turtoid’s Carapace cosmetic obtained?” and “Does surviving a protected hit satisfy a no-damage goal?”. The answers clarify the relevant choice while preserving the stated conditions, distinctions and attribution to the original sources.