Effect
Adds damage resistance and plating for safer trades.
- Type
- Passive
- Rarity
- Common
- Affinities
- Imposing, Prey
Common Passive
Adds damage resistance and plating for safer trades. Pair it first with Plated and Shell and test that relationship in the Full Crab Carcinisation route. Plating or delayed mitigation does not make no-hit conditions safe.
Adds damage resistance and plating for safer trades.
Pair it first with Plated and Shell and test that relationship in the Full Crab Carcinisation route. Plating or delayed mitigation does not make no-hit conditions safe.
The official store and launch announcement establish the game and release context, but they do not verify this entry's item-specific values. For exact effects, rarity, unlocks, and counters, use the current in-game card, Codex, or achievement screen.
Continue into a playable route instead of stopping at a single evolution note.
Carapace, pincers, legs, shells, and food-rarity tradeoffs. Strong when the run is stable; dangerous in Pressure 20 or damage-sensitive routes if taken while behind.
Read guideA defensive achievement route for 100 Coats and long fights: armor, shell value, recovery windows, and patient boss pacing.
Read guidePair it first with Overwhelm and Carapace and test that relationship in the Chonk Body Slam route. Plating or delayed mitigation does not make no-hit conditions safe.
Read guidePair it first with Carapace and Plated and test that relationship in the Beginner First Clear route. Plating or delayed mitigation does not make no-hit conditions safe.
Read guide