Branching Passive

Everything is Crab Pollinator Evolution Guide

Improves vegetation rate around points of interest and grants periodic bonuses.

Version notes

What Point of Interest count does the 1.1 unlock note give?

Version 1.1 reduced Pollinator’s unlock requirement to 25 Points of Interest. Official 1.1 notes

What did 1.1 fix about random Attack Penalty bonuses?

The same update fixed Pollinator increasing Attack Penalty when that stat was gained as a random bonus. Official 1.1 notes

The unlock threshold and the random-bonus correction answer different questions. Neither establishes the amount or frequency of every possible bonus.

Pollinator iconPollinator

Properties

Type
Passive
Rarity
Branching
Affinities
Gregarious

Practical use

Include useful points of interest in the food route rather than taking every possible detour. Vegetation support near those points matters only if the route lets you return to or pass through the supply safely.

Related pages

Slithery Slide POI

Speed, terrain adaptation, Points of Interest chaining, and collection routing for players farming map value rather than only boss damage.

Read guide

Shiny and Bestiary Collection

A low-greed route for seeing animals, shiny enemies, and long-term collection targets without turning the run into a fragile sprint.

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Nomadic

Choose a path through useful, reachable points of interest. A discovery reward is less valuable when the detour consumes the food or health needed to finish the next encounter.

Read guide

Herbivore

Inspect the vegetation supply before moving further away from a hunting route. Better progress from plants helps only when you can reach enough of them without dangerous detours.

Read guide

Update history

: Added questions covering “What Point of Interest count does the 1.1 unlock note give?” and “What did 1.1 fix about random Attack Penalty bonuses?”. The answers clarify the relevant choice while preserving the stated conditions, distinctions and attribution to the original sources.