Patch Notes

1.0.1 Hotfix Notes Guide

The May 15, 2026 hotfix is the first post-launch update to route against: it changes Robust, higher-level XP, Boss Rush rules, language and roadmap UI, Steam Deck performance planning, and several achievement or card bugs.

Answer first

The May 15, 2026 hotfix is the first post-launch update to route against: it changes Robust, higher-level XP, Boss Rush rules, language and roadmap UI, Steam Deck performance planning, and several achievement or card bugs.

1.0.1 route impact

AreaWhat changedHow to play it
Build balanceRobust was reduced by 25%; high-level XP growth was slightly reduced.Retest chonk, defense, and pressure pages instead of reusing pre-hotfix tank assumptions.
Boss RushFaster leveling, longer fights, reduced enemy scaling, and Independent banned.Do not recommend Independent for Boss Rush; treat the mode as its own route.
UI and languageRoadmap currently opens English and Simplified Chinese roadmap content.Use the in-game language selector and roadmap button for the latest wording; if route text differs, trust the current game version.
Testing fixesPatient skip cards, Aquaconda arena behavior, fish drops, and Full Plated achievement grants were fixed.Recheck achievement and bestiary advice that depended on these bugs or edge cases.

Run checklist

  1. Update the game before comparing route notes; 1.0.1 went live on May 15, 2026.
  2. Robust's effect was reduced by 25%, so chonk and defense routes should budget more sustain, damage, or movement instead of relying on old tank math.
  3. Boss Rush now levels faster, has longer fights, and reduces enemy scaling, but Independent is banned there.
  4. Players can now view all Pressures and their rules before unlocking them, so pressure pages should point readers back to the in-game panel.
  5. Patient skipping, Aquaconda arena behavior, fish/meat drops, and Full Plated achievement granting all received fixes that can affect route testing.

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Version 1.2.1 Hotfix: Save, Boss Fruit, and Controller Fixes

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