Version details and scope
- Update the game before comparing route notes; 1.0.1 went live on May 15, 2026.
- Robust's effect was reduced by 25%, so chonk and defense routes should budget more sustain, damage, or movement instead of relying on old tank math.
- Boss Rush now levels faster, has longer fights, and reduces enemy scaling, but Independent is banned there.
- All Pressure levels and their rules became visible before unlocking them. Check the in-game rules panel when preparing for a level you have not reached.
- Patient skipping, Aquaconda arena behavior, fish/meat drops, and Full Plated achievement granting all received fixes that can affect route testing.
- The update also slightly reduced high-level experience growth and added language-selection and roadmap interface changes. These notes describe the May 15 release; later patches may change the same systems.